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Immunity is a statistic that affects your chance to be afflicted with a status ailment when hit with a debuffing projectile. It has no effect on the length of time that you are invulnerable after getting damaged.
Each point of Immunity reduces the probability of being debuffed by 10%, additively. For example, when wearing the Genie Shoes, which provides 6 points of Immunity, the chance of being debuffed is 40%.
The following Footwear increases Immunity. The effect is constant while wearing the boots/shoes.
|Leather Boots||Defense (+1) Immunity (+1)|
|Rubber Boots||Immunity (+1)|
|Tundra Boots||Defense (+2) Immunity (+1)|
|Thermal Boots||Defense (+1) Immunity (+2)|
|Firewalker Boots||Defense (+3) Immunity (+3)|
|Space Boots||Defense (+4) Immunity (+4)|
|Cowboy Boots||Defense (+2) Immunity (+2)|
|Dark Boots||Defense (+4) Immunity (+2)|
|Genie Shoes||Defense (+1) Immunity (+6)|
|Leprechaun Shoes||Defense (+2) Immunity (+1)|
|Emily's Magic Boots||Defense (+4) Immunity (+4)|
|Cinderclown Shoes||Defense (+6) Immunity (+5)|
|Mermaid Boots||Defense (+5) Immunity (+8)|
|Crystal Shoes||Defense (+3) Immunity (+5)|
The following rings increase Immunity. The effect is permanent while wearing the ring.
|Immunity Band||The top of the ring is made from enchanted purple wool.||Increases Immunity by +4.|
- See DebuffingProjectile::behaviorOnCollisionWithPlayer in the game code.
- 1.5: Immunity now reduces the chance of status debuffs.
|Skills & Stats|
|Skills||Farming • Mining • Foraging • Fishing • Combat|
|Stats||Attack • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight|