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Mobile Version History

2,634 bytes removed, 16:56, 11 February 2020
m
Removed controller changes - they don't apply to mobile
::* Fixed the burglar's ring not affecting some monster loot items (those added programmatically).
::* Reduced recipe prices in the Stardrop Saloon
 
:; Improved controller support
 
::* Added ability to stow an item when playing with the controller, freeing up your hands to interact with NPCs without accidentally gifting them items.
::* Added a left/right bumper hotkey in inventory menus. when the new 'add to existing stacks' button is available, pressing the hotkey will automatically snap to that button for easier inventory consolidation.
::* You can now highlight the list of required items in the Junimo bundle screen while using a controller, so you can see a tooltip with the item's description.
::* Improved controller navigation/use in…
::** the museum donation screen;
::** the Load Game and Join/Host Coop Game menus;
::** the bundle screen (no longer need to scroll all the way to the right to access the second row);
::** chest and item grab screens;
::** crafting menu.
::* Improved placement logic with a controller (planting seeds, placing furniture, etc).
::* You can now direct your fishing casts with a controller.
::* The buffs display tooltip is now hidden if the mouse cursor isn't visible.
::* Fixed cursor snapping to upper-left item when clicking the organize items buttons on the controller.
::* Fixed D-Pad not correctly selecting dialogue options.
::* Fixed an issue making the animal pregnancy disable option unselectable with a controller.
::* Fixed navigation of the languages menu using a controller.
::* Fixed an issue where rearranging artifacts in the museum didn't work with controller-style menus.
::* Fixed various issues related to selecting dialogue choices with a controller.
::* Fixed being able to move the cursor on the shipment screen after the screen is dismissed with the OK button on a controller.
::* Fixed cursor slightly misaligned on the skills screen when you first enter it using a controller.
::* Fixed various issues related to the display of the cursor in the level up screens with a controller.
::* Fixed some issues with controller navigation of the items in the wallet section of the skills tab.
::* Fixed controller navigation of dropdown lists in the options screen.
::* Fixed an issue where the controller's left thumbstick was moving the mouse cursor around while playing minigames.
::* Fixed an issue where using the face buttons to aim shots in Journey of the Prairie King on the controller would sometimes cause the shots to go in the wrong direction and cause the player to get stuck shooting.
::* Fixed chest color picker buttons being selectable if the color picker isn't shown.
:; Other changes
::* Fixed outdoor garden pots not showing watered sprite when it's raining.
::* Fixed the health bar 'bleeding' at low health values if the health bar isn't currently being drawn or if the screen is currently fading.
::* Fixed double cursor in the Stardew Valley Fair slingshot minigame, and disabled drawing of it when playing with controller.
:; Other bug fixes

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