We are in the process of transferring the hosting and maintenance responsibilities of the wiki from Chucklefish to ConcernedApe, which is why the wiki will temporarily be hosted at stardewcommunitywiki.com. Soon the official wiki will resume at stardewvalleywiki.com and will be hosted going forward by ConcernedApe. Prior to the transfer to ConcernedApe we will update this site with the date on which the transfer will occur.
Stardew Valley is an open-ended country-life RPG. You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won't be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town's most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!
|The game was developed entirely by ConcernedApe (Eric Barone) up to Stardew Valley 1.2.33, including all art, sound effects, and music. The game is programmed in C# using the Microsoft XNA framework (on Windows) and MonoGame (on Linux and MacOS). The art was drawn using Paint.NET, and the game's music and sound effects were composed in Propellerhead Software's Reason. It took four years for ConcernedApe to develop the first public release, during which he posted development updates on stardewvalley.blogspot.com (2012-2013) and the game's official website (2013-present). It was released to the public on February 26th, 2016.|
|For Stardew Valley 1.3, ConcernedApe focused on the gameplay and content changes while Tom Coxon from Chucklefish developed the multiplayer code.|
|In early 2019, ConcernedApe hired a small development team to continue updating the game. Version 1.4 was developed by ConcernedApe, Arthur Lee (a.k.a. Mr. Podunkian), and Alex Erlandson (a.k.a. zillix).|
The official updates on PC are ported to other platforms by specialized porting companies, specifically The Secret Police for mobile and Sickhead Games for console.
Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Stardew Valley is now self-published by ConcernedApe on all platforms except mobile (PC, XBox One, Playstation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019). Chucklefish continues to publish Stardew Valley on Android and iOS.
Stardew Valley is available on PC (Linux, MacOS, and Windows), console (PS4, PS Vita, Xbox One, and Switch), and mobile (Android and iOS). A Wii U port was planned but canceled in favor of the Nintendo Switch.
Dates of first release:
- Windows: 26 February 2016;
- Linux and Mac: 29 July 2016;
- PS4 and Xbox One: 14 December 2016;
- Switch: 05 October 2017;
- PS Vita: 22 May 2018 (US), 24 May 2018 (Europe);
- iOS: 24 October 2018;
- Android: 13 March 2019.
|Platform||Latest Update||Multiplayer||Mod Support||Save Transfer||Developer||Publisher|
|Console||Nintendo Switch||release notes||equivalent to 1.4.4||Yes||No||No|| Ported by
|PlayStation 4||release notes||equivalent to 1.4.4||Yes||No||No|
|PlayStation Vita||release notes||equivalent to 1.2.33*||No||No||No|
|Xbox One||release notes||equivalent to 1.4.4||Yes||No||No|
|Mobile||Android||release notes||equivalent to 1.4.5**||No||Yes***||Yes****|| Ported by
The Secret Police
|iOS||release notes||equivalent to 1.4.5**||No||No||Yes****|
* The Playstation Vita is no longer receiving content updates and will remain on 1.2.33 
** The mobile versions do not currently support Simplified Chinese.
*** Requires an older game version; SMAPI for Android isn't compatible with the latest update.
**** Mobile save files can be transferred to PC, but PC 1.5+ saves are not supported on mobile until Android and iOS receive the 1.5 update.