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User:Efarn

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Hey, I'm Ellen. Been playing Stardew since 2017 and with these unprecedented times I spend too much time on the computer and realized I could help out with 1.5 updates/other organization. I play on PC without mods. I never really used the wiki in my playthroughs, but after a recent Terraria playthrough where I leveraged the wiki a TON I realized what a game wiki could bring to the table.

My "coding" experience: I learned basic HTML from Neopets in 2006 LOL

Please feel free to message me if you're curious/concerned about a change I've made. (Of course, revert as needed - I'm just trying to build up my presence here, so knowing why something is reverted would help :D).

to do

furniture placement details

public const int chair = 0; public const int bench = 1; public const int couch = 2; public const int armchair = 3; public const int dresser = 4; public const int longTable = 5; public const int painting = 6; public const int lamp = 7; public const int decor = 8; public const int other = 9; public const int bookcase = 10; public const int table = 11; public const int rug = 12; public const int window = 13; public const int fireplace = 14; public const int bed = 15; public const int torch = 16; public const int sconce = 17;

if (base.name.Contains("TV"))-this._placementRestriction = 0; } this.furniture_type.Value == 11 || this.furniture_type.Value == 1 || this.furniture_type.Value == 0 || this.furniture_type.Value == 5 || this.furniture_type.Value == 8 || this.furniture_type.Value == 16)

GetSeatCapacity() if ((int)this.furniture_type == 0) return 1; if ((int)this.furniture_type == 1) return 2; if ((int)this.furniture_type == 2) return this.defaultBoundingBox.Width / 64 - 1; if ((int)this.furniture_type == 3) return 1; else return 0;

|description = {{Description|decoration}}

==History==
{{history|1.5|Decor can be placed outside.}}