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Multiplayer

92 bytes added, 16:52, 28 June 2020
copyedit; move commands into its own top-level section + split list
Multiplayer mode is mostly identical to singleplayer mode, though certain features are specific to multiplayer only.
===Four Corners Farm Mapfarm map===[[File:Four_Corners_FarmFour Corners Farm.png|thumb|The Four Corners map]] The [[Farm Maps|Four Corners Farm Mapfarm map]] was designed with multiplayer mode in mind. Each quadrant of the map features a small area for perks from some of the other Farm Maps farm maps to manifest, as well as a tiny pond for players in quadrants besides the quadrant with the large pond to draw water from. However, the Four Corners Map is also available for singleplayer.
===Cabins===
The host player can also demolish a cabin at any time. Demolishing a cabin removes its occupant from the game.
A cabin can be upgraded at the [[Carpenter's Shop |carpenter's shop]] by the farmhand who occupies it, but not by the host or any other player. The interior layout of an upgraded cabin is identical to the interior of an upgraded farmhouse, with one exception: the fireplace is replaced by a chest of drawers that holds the farmhand's inventory when the farmhand is not online. This chest of drawers cannot be moved and cannot be accessed by the farmhand who owns it. As with the farmhouse, the physical footprint of the cabin does not change when upgraded.
===Profit margins===
** Players can see other players’ scores during certain festivals.
===Quests and Progressprogress===
* Quest progress is largely kept on an individual level, though players can help each other with quests.
* Quests set difficulty based on the highest-level player.
===Luck===
* Players can have different Daily daily [[Luckluck]].
* Luck is averaged out between all players for calculations.
===Commands===All You can run commands require in the use of chat box, using a forward slash (<code>/</code>) before each the command.
These commands are available for all players:
{| class="wikitable"
|-
! command !! description
|-
| <tt>h, help</tt> || Displays Shows a list of available commands.
|-
| <tt>clear</tt> || Clears the game's chat log.
|-
| <tt>color-list</tt> || Displays Shows a list of colors you can use with <tt>/color </tt> command.
|-
| <tt>color</tt> || Sets your chat to appear in the specified color. To color single lines of chat: [color]text.
|-
| <tt>pausecredits</tt> || This command is available Shows a list of game credits (similar to credits option within the game host only! Pauses the game for everyone in the sessionmain menu).
|-
| <tt>resumelist, users, players</tt> || This command is available Shows a list of names of all players currently connected to the your game host only! Resumes the game after a /pauseworld.
|-
| <tt>creditsping</tt> || Displays a list of game credits Show the current ping time to the host (similar for farmhands) or to credits option within each farmhand (for the main menuhost).|} These commands only work from the host player:{| class="wikitable"|-! command !! description
|-
| <tt>list, users, playerspause</tt> || Displays a list of names of all players currently connected to your Pauses the game worldfor everyone in the session.
|-
| <tt>pingresume</tt> || Prints Resumes the current ping to the host (for farmhands) or to each farmhand (for the host)game after a <tt>/pause</tt>.
|-
| <tt>kick <farmer {{t|player name>}}</tt> || Forcibly disconnects a player from the server.
|-
| <tt>ban{{t|player}}</tt> || Bans are per-Ban a player (not just their character) from the current farm, and the command . You can be called with specify a farmer player name, user ID, or IP address. In all cases, it will ban the user, not the farmhand character.
|-
| <tt>unban{{t|player}}</tt> || Pardons Remove a banned ban so the player. Unban player after a /bancan rejoin the server.
|}
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