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Farm Maps

179 bytes removed, 18:08, 12 July 2020
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! Associated Skill
|-
| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br/>Standard Farm
| style="text-align:center;" | [[File:Standard Farm_thumb.png|200px|link=File:Standard Farm.png]]
| style="padding-left:0.4em;" |
| style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
|-
| style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br/>Riverland Farm
| style="text-align:center;" | [[File:Riverlands Farm_thumb.png|200px|link=File:Riverlands Farm.png]]
| style="padding-left:0.4em;" |
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="Fishfish">The fish that can be caught on each of the farm maps are determined by Farm::getFish() and Farm::getFishingLocation(), as well as the standard code in GameLocation::getFish() and source data in Fish.xnb.</ref>** 70% of the time, players will catch town river [[fish]], ''i.e.'', [[fish]] that are found in the [[Pelican Town]].
** 30% of the time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
* Water significantly decreases the amount of farming area.
| style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
|-
| style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br/>Forest Farm
| style="text-align:center;" | [[File:Forest Farm_thumb.png|200px|link=File:Forest Farm.png]]
| style="padding-left:0.4em;" |
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
* Many bushes can be found on this map, including berry bushes.
* The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drops [[Mixed Seeds]]. The possible forage items are:<ref>Forage items spawning on the Forest Farm are determined by Farm::DayUpdate(), which hard-codes the items for each season.<name="forage" /ref>** In [[Spring]]: {{name|[[Dandelion|class=inline}} (25%)]], {{name|[[Leek|class=inline}} (25%)]], {{name|[[Morel|class=inline}} (25%)]], and {{name|[[Wild Horseradish|class=inline}} ]] (25%chance each)** In [[Summer]]: {{name|[[Common Mushroom|class=inline}} (25%)]], {{name|[[Grape|class=inline}} (25%)]], {{name|[[Spice Berry|class=inline}} (25%)]], and {{name|[[Sweet Pea|class=inline}} ]] (25%chance each)** In [[Fall]]: {{name|[[Chanterelle|class=inline}} (25%)]], {{name|[[Common Mushroom|class=inline}} (25%)]], {{name|[[Purple Mushroom|class=inline}} (25%)]], and {{name|[[Red Mushroom|class=inline}} ]] (25%chance each)* When fishing:<ref name="Fishfish"></ref>
** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]].
** 45% of the time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
|-
| style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br/>Hill-top Farm
| style="text-align:center;" | [[File:Hilltop Farm_thumb.png|200px|link=File:Hilltop Farm.png]]
| style="padding-left:0.4em;" |
* The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
* Additional cliffs and a stream decrease the overall farming area.
* When fishing:<ref name="Fishfish"></ref>
** 50% of the time, players will catch forest river [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] river.
** 50% of the time, players will only catch [[trash]].
| style="text-align:center;" | [[File:Wilderness Farm_thumb.png|200px|link=File:Wilderness Farm.png]]
| style="padding-left:0.4em;" |
* [[Monsters]] spawn at night (scales with the player's Combat level).<br/>[[Wilderness Golem]]s are unique to this map.* When fishing:<ref name="Fishfish"></ref>
** 35% of the time, players will catch lake [[fish]], ''i.e.'', [[fish]] that are found in [[The Mountain]] lake.
** 65% of the time, players will only catch [[trash]].
| style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
|-
| style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br/>Four Corners Farm
| style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
| style="padding-left:0.4em;" |
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
* Top right: Standard Farm. This quadrant has the most farming space.
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="Fishfish"></ref>
* Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.
* Additional cliffs and ponds decrease the overall farming area.
==Bugs==
*v1.3 and after: The player is prevented from placing any [[Crafting#Decor|flooring or path covering (e.g. Cobblestone) ]] on tiles (40,64) and (41,64) of the Standard Map, the southmost pair of tiles adjacent to Cindersap Forest. An attempt to do so causes the multiplayer chat window to appear, even in single player. That The window can be dismissed by pressing the Escape key.
==References==
<references><ref name="fish">The fish that can be caught on each of the farm maps are determined by <tt>Farm::getFish</tt> and <tt>Farm::getFishingLocation</tt> in the game code, as well as the standard farm map code in <tt>GameLocation::getFish</tt> and data file <tt>Content\Fish.xnb</tt>.</ref><ref name="forage">See <tt>Farm::DayUpdate</tt> in the game code.</ref></references>
==History==
[[Category:Locations]]
[[Category:Gameplay]]
[[Category:Bugs tested in 1.4]]
[[de:Hoftypen]]
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