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Modding:Modder Guide/Get Started

202 bytes added, 00:31, 28 November 2020
Decompile the game code: switch to ILSpy on Windows (handles Stardew Valley better)
* On Windows:
*# First-time setup:*## Install the latest {{github|icsharpcode/ILSpy/releases|ILSpy}} release (get the "ILSpy_binaries" file under assets).*## Open ILSpy.*## Click ''View > Options'', scroll to the "Other" section at the bottom, and enable "Always qualify member references".*# Open <tt>StardewValley.exe</tt> in [https://www.jetbrains.com/decompiler/ dotPeek]ILSpy.*# Right-click on ''Stardew Valley'' and choose ''Export to ProjectSave Code''. Accept the default options to create a decompiled project you can open in Visual Studio.
* On Linux/Mac:
*# Install [https://code.visualstudio.com/download Visual Studio Code].
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