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Random Events

2 bytes added, 13:47, 16 January 2021
grammar
==Farm events==
One farm event is randomly selected each night. An event is always selected (except if there's a wedding), but it might have extra requirements which that make it do nothing; in that case , it still prevents other events from triggering. The event is chosen in the order listed below.
===Nothing===
Except in winter, there's a 1% chance of the fairy event being chosen. If it's not raining, the event chooses 100 random terrain features; at least one of those must be a crop that's not from [[Wild Seeds]] and not fully-grown. If it's raining or no crop was found, the event does nothing.
The crop fairy fully grows all crops in a 5x5 area around the selected crop, so they're ready to harvest. Although the center crop can't be from [[Wild Seeds]], one of the surrounding crops can be; in that case , they'll all produce the same item chosen at random.
[[File:fairy.png|thumb|none|The crop fairy visiting at night.]]
*If a slime hutch was selected, she turns any slimes inside into [[Slimes#Variations|black slimes]].
In late-game , you can visit the [[Witch's Hut]], but the witch is never present.
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===Meteorite===
There's a 1% chance of the meteor event being chosen. The event chooses a random 3x3 area on the farm, and checks if there's a 2x2 area within that contains no water, placed objects that block movement, buildings, resource clumps, or farm animals. If no such 2x2 area is found, the event does nothing.
A unique <tt>Meteorite</tt> sound effect plays, and a meteorite appears the next day on the farm in the selected area. Any crops or paths in that area are destroyed. This can be counter-productive, especially if the crops being grown are of more value than the loot from the meteorite. In the morning, a message is shown saying "An explosion was heard in the night..."
Meteorites don't despawn naturally, and require a [[Pickaxes|Gold Pickaxe]] or better to mine. (A Gold Pickaxe requires 7 hits, and an Iridium Pickaxe requires 6 hits.) They drop 6 [[Iridium Ore]], 6 [[Stone]], and 2 [[Geode]]s.
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===Strange Capsule===
{{Stub|Need exact conditions with v1.5}}
After year one, there's a 1% chance of the strange capsule event being chosen. The event only does something if a randomly chosen tile on your farm is clear and allow allows item placement.
A unique <tt>UFO</tt> sound effect plays, and a Strange Capsule appears on a random tile of the farm.<ref name="strangecapsule" /> It turns into a broken Empty Capsule after about three days, which enables a [[Secrets#Strange Capsule|further Easter egg]]. Once this event has happened once in a save file, it cannot happen again.

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