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Hoes

2,473 bytes added, 18:16, 7 June 2017
add a complete discussion of energy consumption and efficiency for the hoe
|Increases maximum area of effect to 6x3 tiles.
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==Energy Cost==
Each use of a hoe uses some of the player's daily supply of energy (visible in-game in the Energy Bar display). The base cost of one tool use is two energy points.
 
===Farming Skill Levels==
The player's farming skill increases proficiency in use of the tool, and that skill is reflected in a reduced energy consumption with each use. The reduction is 5% (one twentieth) per skill level. This means that at skill level 5, the reduction is 25% (one quarter), meaning it takes 75% (three quarters) as much energy as the base to use the tool once: 75% of 2 is 1.5 (one and a half) energy points per use. The game does not display fractional amounts, and rounds to whole numbers there, but it retains the fractions internally, so two tool uses cost 3 energy points instead of 4, even if that is not always immediately visible precisely. At farming skill level 10, then, the reduction is 50% (one half), meaning it takes only the other 50% to use the tool: one energy point per use, the smallest cost available.
 
===Tool Upgrades===
The base-grade hoe is capable of only a single mode of operation: that is, the digging or tilling of a single tile with each tool use. With this operation mode, then, energy consumption per tool use is the same as energy consumption per affected tile: from one to two energy points each, depending on skill. With higher grades of hoe, a single tool use in a higher operation mode affects multiple tiles, and all for the same energy cost. While the cost of performing a copper-grade operation (3 tiles at a time) with an upgraded tool is the same as for any other hoe use, the per-tile cost therefore only one-third as much as with the single-tile operation, because one use affects three times as many tiles. Similarly, using an iridium hoe to perform one iridium-grade operation (3x6 or 18 tiles) costs only one-eighteenth as much energy per tile.
 
It is good to be aware that it is the choice of operation rather than the grade of tool that determines the per-tile energy cost. An iridium hoe that performs only single-tile base-grade operations (one tile per use) uses just as much energy as a base-grade tool; you get no benefit for the tool grade there at all. The efficiency benefit of a higher-grade tool comes from using its highest-available operation. However, if you need to affect fewer tiles with a certain operation, the higher-grade tool does offer that ability - a benefit of flexibility rather than efficiency.
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