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If the character passes out they will wake up in bed, having been dragged there by either the town's doctor, [[Harvey]], [[Linus]], a [[JojaMart]] member or [[JojaMart]] doctor. In each case some of [[The Player]]'s money will be lost (the details of this transaction will appear as a letter in the player's letter box). An exception is if the player was lucky enough to pass out inside the house.
The game [[Saved Games|saves]] only after [[The Player]] has gone to bed and the daily profit breakdown has been accepted, commencing the end of day.
Sleep will restore the player's [[Energy]] and [[Health]] to full if they go to bed before 12:00AM and are not [[Energy|exhausted]], and to half if they pass out or are exhausted. The longer past midnight the player stays awake, the less energy they wake up with (regardless of amount before sleep), with about 50% if they sleep right before 2:00AM.
It is considered nighttime after 6:00PM, which makes it possible to catch night time [[fish]]. However, it doesn't become dark until 8:00PM.
Cows, sheep, goats, pigs, chickens, ducks and rabbits will automatically go inside their coop or barn at 5-6:00PM and will start going to sleep at 6-7:00PM; however, they will only stop moving around at 8:00PM.
*Tip: Although it is easiest to milk or shear animals when after 8:00PM, it is not possible to talk to them while they are asleep, so you cannot raise the love level of pigs, sheep, rabbits, chickens or ducks at this time. However, the love level of cows and goats is increased through successful milking, which can be done at night.
==Exploit==
Monster waves do not occur in mines if the time is frozen, and fish swarms never disappear.
==Mods==