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The Cave

207 bytes added, 20:12, 24 February 2018
add foraging XP to both options
[[Fruit Trees|Fruit Tree]] fruit make excellent gifts for villagers because they are universal likes, readily accessible early in the game, and do not require a [[Cooking|kitchen]]. Gifting may be the best late-game use for fruit, other than making [[Artisan Goods]], [[Shipping]] them, finishing the [[Bundles]], or eating them for extra energy (even though they don't replenish very much health).
Fruit found in the cave can be of any quality (normal, silver, or gold). If the [[Foraging#Foraging Skill|Botanist Profession]] is chosen, the fruit will be iridium quality. Each fruit picked up from the floor of the Cave will give the player 7 [[Foraging]] experience points.
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Cave mushrooms can be harvested daily, but never more than once a day. The six plots begin generating them the morning after Demetrius sets them up, and again every morning after a harvest. Apparent growth time is 10 hours (needs verification), so new mushrooms will not be available until after 4 PM. Like crops, mushrooms that are ready for harvest remain unspoiled until they are harvested. If the player harvests existing mushrooms before 7 AM, there will still be no more available until 4 PM the following day. Thus, if the player goes to bed without harvesting mushrooms that are ready, one day's production is missed.
Mushrooms grown in the cave are always of normal quality. Harvesting mushrooms from the Cave does not award the player with any [[Foraging]] experience points.
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