This wiki is a read-only version of the Stardew Valley Wiki. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com

Changes

Jump to: navigation, search

Tools

7,463 bytes removed, 21:33, 2 March 2018
Transclude the heck out of other pages
'''Tools''' help you do things in the world. You can carry them with you in your [[Inventory|backpack ]] for ready use, or store them in a [[chest]] when not immediately needed. You can upgrade your tools at the [[Blacksmith#Upgrade Tools|Blacksmith]] for money and metal bars, with upgrades taking two days to complete. During the upgrade, you can't buy anything or ask [[Clint]] to break open geodes. (Break open your geodes before giving him a tool to upgrade.) Tools must be upgraded in ascending order of materials; for example, a copper tool can't be upgraded directly to iridium.
Tip: The practical meaning of an You can upgrade "your tools at the [[Blacksmith#Upgrade Tools|Blacksmith]] in exchange for gold and metal bars, with upgrades taking two days to complete" is that you will wake up on two successive days without your tool. (It is at During the blacksmithupgrade, you can'st buy anything or ask [[Clint]] to break open geodes.) This means that on the day you bring it in to Tools must be upgradedin ascending order of materials; for example, you may first use the a copper tool for any number of hours, so long as you hand it over to the blacksmith before the shopcan's closing time. You will then have one complete day without the tool. The second day, you may retrieve the t be upgraded tool at any time after the shop opens, and then use it freely. Thus, "two days" does not end up meaning exactly 48 hours, but something less than that. It is somewhat clearer directly to think of it as two nightsiridium.
==Energy Consumption==Using Tip: The practical meaning of an upgradeable tool consumes some of the player's daily energy, as reflected in the energy bar. The base consumption upgrade "taking two days to complete" is that you will wake up on two energy points for each successive days without your tool use. Consumption decreases as You may use the tool during the player gains skills levelsday, an effect then take it to the game describes as "increased proficiency" when Blacksmith (before it announces a new level has been reachedcloses) to upgrade. The farming skill affects the hoe and watering can, foraging affects the axe, and mining affects the pickaxenext day you will be without your tool. At each new level of experience The following day, you must travel to the energy consumption decreases another 5% from Blacksmith to pick up the base amounttool, so at level 5, consumption is 25% less than and can use it for the base (down by a quarter), meaning that it is three-quarters remainder of the base amount, or 1.5 energy per tool use. At level 10 it is down by 50% (half), that is, down to the remaining half, or 1 energy per tool useday.
*Note==Proficiency=={{#lst: If you calculate the effects of multiple tool uses yourself at various skill levels, you may discover small variances in total energy use from what the game reports. These are due to performing calculations in different orders, and rounding to whole number values at different times. Each tool upgrade also makes the tool more efficient by decreasing the amount of energy required to accomplish a given task, sometimes by increasing the amount of work done by a single tool use. The effects are independent of and additional to the efficiencies provided by skill levels. They are, however, specific to each tool's operation and the boosts that the upgrades give. In fact, if an advanced tool is using the specific operation that is added with the copper upgrade, then that operation receives the same efficiency boost you would get with a copper tool. For that one tool use, an iridium tool is not different from a copper tool. More details may be found in the specific tools articles. While strictly speaking, fishing poles are not upgradeable, but only replaceable with higherSkills|proficiency}}<!-grade tools, it still requires energy to use them. The bamboo pole may be thought of as comparable to a base-grade farm tool, the fiberglass rod as comparable to a steeltranscluded from Skills page-grade tool, and the iridium rod to an iridium-grade tool.>
==Hoes==
{{main article|Hoes}}
Used primarily to dig and till soil. After you have upgraded to the copper hoe, hold down left click to cycle between the different areas of effect. Hoes can also be used for [[Farming]] and to dig up [[Artifact Spot]]s seen around the world, . Upgraded hoes may be used to reveal hidden items. An untillable tile does not prevent the hoe from doing a multiple-tile operation that includes that tile; it just skips any untillable tiles, which remain unchanged. It is noteworthy that the hoe cannot till areas with floor/path tiles placed on them. This also prevents objects placed on these floor/path tiles from being uprooted. Hence, placing sprinklers or scarecrows on top of more than one square at a floor/path tile aids in efficiently tilling soil when the season changes.  You can use the hoe to dig up dirt offtime by holding left-farm to get clay. In the Winter you can also get Winter Root and Snow Yamsclick. {| class="wikitable"!Image!Name!Cost!Ingredients!Improvements|-|[[File:Hoe.png|center]]|[[Hoes|Hoe]]|data-sort-value="0"|Starter Tool|||-|[[File:Copper Hoe.png|center]]|[[Hoes|Copper Hoe]]|data-sort-value="2000"|{{price|2000}}|{{name|Copper Bar|5}}|Increases maximum area of effect to 3 tiles, in a line in front of you.|-|[[File#lst:Steel Hoe.png|center]]|[[Hoes|Steel Hoe]]|data-sort-value="5000"|{{price|5000hoe}}|{{name|Iron Bar|5}}|Increases maximum area of effect to 5 tiles, in a line in front of you.|<!-|[[File:Gold Hoe.png|center]]|[[Hoes|Gold Hoe]]|data-sort-value="10000"|{{price|10000}}|{{name|Gold Bar|5}}|Increases maximum area of effect to 3x3 tiles.|-|[[File:Iridium Hoe.png|center]]|[[transcluded from Hoes|Iridium Hoe]]|datapage-sort-value="25000"|{{price|25000}}|{{name|Iridium Bar|5}}|Increases maximum area of effect to 6x3 tiles.|}>
==Pickaxes==
:''Main {{main article: [[|Pickaxes]]''}}Used mainly for breaking [[stone]]s and picking up placed equipment or [[furniture]] items that cannot be picked up simply by clicking. It is also used to un-till soil that has been tilled with a [[Hoe]]. With each upgrade level, the number of hits required to break harder stones is reduced and bigger [[stone]]s and boulders may become breakable.
Using a pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to [[weapons]].
 {| class="wikitable"!Image!Name!Cost!Ingredients!Improvements|-|[[File{#lst:Pickaxe.png|center]]|[[Pickaxes|Pickaxe]]|data-sort-value="0"|Starter Tool|||-|[[File:Copper Pickaxe.png|center]]|[[Pickaxes|Copper Pickaxe]]|data-sort-value="2000"|{{price|2000pickaxe}}|{{name|Copper Bar|5}}|Can mine big stones of the mines (2x2 size stone).|<!-|[[File:Steel Pickaxe.png|center]]|[[Pickaxes|Steel Pickaxe]]|data-sort-value="5000"|{{price|5000}}|{{name|Iron Bar|5}}|Can mine the boulders of the farm (2x2 size stone).Can mine the barrier inside the mine that blocks the player Transcluded from talking with [[Dwarf]].|-|[[File:Gold Pickaxe.png|center]]|[[Pickaxes|Gold Pickaxe]]|datapage-sort-value="10000"|{{price|10000}}|{{name|Gold Bar|5}}|Can break meteorite. Most of the stones will break in a couple of hits, including small stones that now require only 1 hit.|-|[[File:Iridium Pickaxe.png|center]]|[[Pickaxes|Iridium Pickaxe]]|data-sort-value="25000"|{{price|25000}}|{{name|Iridium Bar|5}}|Pickaxe will use fewer hits to break stones, including in Skull Cavern.|}>
==Axes==
:''Main {{main article: [[|Axes]]''}}Used to chop down [[Trees]] for [[wood]] and [[sap]] and to gather [[Hardwood]] from a [[Large Stump]] or a [[Large Log]].Like the pickaxe, it can deal a small amount of damage to monsters.At each upgrade level, it takes 2 fewer hits to fell a tree and 1 fewer to chop a stump.  The axe must also be used to harvest Giant [[Crops#Giant Crops|Giant Crops]].{| class="wikitable"!Image!Name!Cost!Ingredients!Improvements|-|[[File:Axe.png|center]]|[[Axes|Axe]]|data-sort-value="0"|Starter Tool||10 hits to fell Like the pickaxe, it can deal a tree, 5 hits to chop up the small stump from a felled tree.|-|[[File:Copper Axe.png|center]]|[[Axes|Copper Axe]]|data-sort-value="2000"|{{price|2000}}|{{name|Copper Bar|5}}|Able amount of damage to chop large stumps. 8 hits to chop down trees, 4 hits to chop down small stumps.|-|[[File:Steel Axe.png|centermonsters]]|[[Axes|Steel Axe]]|data-sort-value="5000"|{{price|5000}}|{{name|Iron Bar|5}}|Able to chop large logs. 6 hits to chop down trees, 3 hits to chop down small stumps.|-|[[File:Gold Axe.png|center]]|[[Axes|Gold Axe]]|data-sort-value="10000"|{{price|10000}}|{{name|Gold Bar|5}}|4 hits to chop down trees, 2 hits to chop down small stumps.|-|[[File#lst:Iridium Axe.png|center]]|[[Axes|Iridium Axe]]|data-sort-value="25000"|{{price|25000axe}}|{{name|Iridium Bar|5}}|2 hits to chop down trees, 1 hit to chop down small stumps.|}
==Watering Cans==
Used to water crops. A crop plant does not grow on a day it is not watered. If it is raining, the rain waters all crops without use of the watering can.
Upgrading the Upgraded watering can changes what a sustained left click does: you hold down the left click cans may be used to increase the can's areas of effect. After multiple upgrades, hold the left click longer to increase the effect level by level and release for effect when you arrive water more than one square at your chosen level. {| class="wikitable"!Image!Name!Cost!Ingredients!Improvements|-|[[File:Watering Can.png|center]]|[[Watering Cans|Watering Can]]|data-sort-value="0"|Starter Tool||Has a total water capacity of '''40''' charges before it has to be refilled.|time by holding left-|[[File:Copper Watering Canclick.png|center]]|[[Watering Cans|Copper Watering Can]]|data-sort-value="2000"|{{price|2000}}|{{name|Copper Bar|5}}|Capacity increased to '''55''' charges.Increases maximum area of effect to '''3 tiles in a straight line'''.|-|[[File#lst:Steel Watering Can.png|center]]|[[Watering Cans|Steel Watering Can]]|data-sort-value="5000"|{{price|5000wateringcan}}|{{name|Iron Bar|5}}|Capacity increased to '''70''' charges.Increases maximum area of effect to '''5 tiles in a straight line'''.|<!-|[[File:Gold Watering Can.png|center]]|[[Watering Cans|Gold Watering Can]]|data-sort-value="10000"|{{price|10000}}|{{name|Gold Bar|5}}|Capacity increased to '''85''' charges.Increases maximum area of effect to a '''3x3 area''' (9 corresponding tiles).|-|[[File:Iridium Watering Can.png|center]]|[[Transcluded from Watering Cans|Iridium Watering Can]]|datapage-sort-value="25000"|{{price|25000}}|{{name|Iridium Bar|5}}|Capacity increased to '''100''' charges.Increases maximum area of effect to a '''6x3 area''' (18 corresponding tiles).|}>
==Fishing Poles==
Managers, moderator
70,170
edits

Navigation menu