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The experience points awarded are calculated using the formula <code>XP=||16 × ln(0.018 × PRICE + 1)||</code> with where PRICE being is the selling base sell price of the crop's item(listed in [[Modding:Object data|ObjectInformation. Experience is based on selling value, but xnb]]). Silver or gold and silver stars do not increase the experience value of harvested quality crops don't grant more XP than normal-quality crops.
Harvesting forageable plants grown on the farm counts as 3 [[foraging ]] experience points per plant rather than farming experience points.
Experience level is increased after sleeping.