|
* Check if <tt>e.IsMultipleOf(30)</tt>.
|-
| <tt>GameEvents.OneSecondTick</tt>
|
* Check if <tt>e.IsOneSecond</tt>.
|-
| <tt>GameEvents.QuarterSecondTick</tt>
|
* Check if <tt>e.IsMultipleOf(15)</tt>.
|-
| <tt>GameEvents.SecondUpdateTick</tt>
| <tt>GraphicsEvents.OnPostRenderEvent</tt>
| →
| ''TODO''<tt>Display.Rendered</tt>| Equivalent.
|-
| <tt>GraphicsEvents.OnPostRenderGuiEvent</tt>
| →
| ''TODO''<tt>Display.RenderedActiveMenu</tt>| Equivalent.
|-
| <tt>GraphicsEvents.OnPostRenderHudEvent</tt>
| →
| ''TODO''<tt>Display.RenderedHud</tt>| Equivalent.
|-
| <tt>GraphicsEvents.OnPreRenderEvent</tt>
| →
| ''TODO''<tt>Display.Rendering</tt>| Equivalent.
|-
| <tt>GraphicsEvents.OnPreRenderGuiEvent</tt>
| →
| ''TODO''<tt>Display.RenderingActiveMenu</tt>| Equivalent.
|-
| <tt>GraphicsEvents.OnPreRenderHudEvent</tt>
| →
| ''TODO''<tt>Display.RenderingHud</tt>| Equivalent.
|-
| <tt>GraphicsEvents.Resize</tt>
| →
| ''TODO''<tt>Display.WindowResized</tt>| Equivalent.
|-
| <tt>InputEvents.ButtonPressed</tt><br /><tt>InputEvents.ButtonReleased</tt>