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1,052 bytes removed, 15:17, 23 November 2018
Wipe some of the dust off this page
* '''Always Show Tool Hit Location''' — Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. ''Default unchecked.''
* '''Hide Tool Hit Location When Moving''' — Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. ''Default checked.''
* '''Gamepad Controller Placement Tile Indicator''' — ''Default checked, requires gamepadcontroller.''* '''Pause When Game Window Is Inactive''' — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (''e.g. '', the Journal button) will continue to play. ''Default checked.''* '''Use Controller-Style Menus''' — Cursor snaps to menus. Even without a controller plugged in, this will cause the cursor to snap to the top left of inventory when using the Shipping Box.
{{Clear}}
* '''Lock Toolbar''' — Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity.
* '''Zoom Level''' — Decrease or increase the zoom level in increments of 5%. ''Default 100%, minimum 75%, maximum 125%.''
* '''Zoom Buttons''' — Toggle whether the zoom level buttons appear beneath the [[gold]] day/time displayin the upper right of the screen.
* '''Lighting Quality''' — Available options are: Lowest; Low; Med.; High; Ultra. ''Default Med.''
* '''Snow Transparency''' — Slider. ''Default 0%.'' Slide to the ''left'' to ''increase'' snow transparency.
* '''Show Flash Effects''' — Toggle whether effects (such as lightning) are visible. ''Default checked.''
* '''Use Hardware Cursor''' — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.''
* '''Show Sharper Digits''' — Toggle whether a "sharper" font will be used for stack number digits. ''Default unchecked.''
{{Clear}}
* '''Move Down''' — Set the keybind for moving the character down. ''Default S''
* '''Move Right''' — Set the keybind for moving the character right. ''Default W''
* '''Chat Box''' — Set the keybind for toggling the chat box. ''Default T''
* '''Run''' — Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. ''Default LeftShift.''
* '''Inventory Slot #1''' — Set the keybind for selecting the first slot in the inventory and toolbar. ''Default 1''
* '''Inventory Slot #11''' — Set the keybind for selecting the eleventh slot in the inventory and toolbar. ''Default Minus''
* '''Inventory Slot #12''' — Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus''
 
== History ==
* {{version|1.01}}:
** Sound effect volume now properly applied on load.
** {{key|Z}} key is now bind-able.
* {{version|1.05}}:
** Added a zoom in/out feature to the options tab.
** Added volume sliders for ambient sounds and footstep sounds.
** Added snow transparency slider.
** Added option to turn off flash effects.
** Added lighting quality option.
** You can now press the toolbar shortcut keys ({{key|1}}, {{key|2}}, {{key|3}}, etc. by default) to change the active slot while the inventory menu is up.
* {{version|1.051}}:
** You can press a "menu" button ({{key|Esc}} or {{key|E}} by default) to close out of yes/no dialogues.
** If no other function is mapped to it, the {{key|Y}} key will choose "yes" in a yes/no dialogue.
** You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
* {{version|1.07}}:
** Your assigned movement keys are now used within Journey of the Prairie King.
** Hardware mouse cursor option.
** Item placement with the gamepad improved, and there is now an option to show an item placement indicator.
* {{version|1.1}}:
** Added a graphics option to display "sharper" stack number digits.
** "Check action"-mapped keys should now work to attach bait to a rod.
[[Category:Game mechanics]]
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