}}
{{/event
|old events = GameEvents.EighthUpdateTick, GameEvents.FourthUpdateTick, GameEvents.HalfSecondTick, GameEvents.OneSecondTick, GameEvents.QuarterSecondTick, GameEvents.SecondUpdateTick
|new events = GameLoop.UpdateTicked
|summary = Mostly equivalent. You can match the previous update ticks using use <code>e.IsMultipleOf</code> to choose an update rate (<tt>SecondUpdateTick</tt> = 2, <tt>FourthUpdateTick</tt> = 4, <tt>EighthUpdateTick</tt> = 8, <tt>QuarterSecondTick</tt> = 15, and <tt>HalfSecondTick</tt> = 30) and <code>e.IsOneSecond</code>.
}}
{{/event
|old events = GameEvents.UpdateTick
|new events = GameLoop.UpdateTicked
|summary = equivalent
}}
{{/event
|old events = GameEvents.OneSecondTick
|new events = GameLoop.OneSecondUpdateTicked
|summary = equivalent
}}