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Journey of the Prairie King

22 bytes added, 03:14, 31 May 2019
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Gameplay Mechanics: Fixed broken link on power-ups text, and fixed "powerup" typos
You start off with four lives (shown as "x3" in the upper left), and your character is instantly killed if he is touched by an enemy or projectile. Losing your last life (when the counter changes from "x0" to "x-1") results in a Game Over. In each level, a timer bar counts down at the top of the screen while waves of [[#Enemies|enemies]] appear from the edges of the screen and move towards you. Enemies stop spawning when the timer bar has counted down all the way, and the level is completed when all enemies are defeated, allowing you to move to the next area.
Enemies will sometimes drop [[#PowerupsItems_Dropped_by_Enemies|powerupspower-ups]], coins and extra lives upon being killed. You can hold one powerup power-up at a time, stored in a slot in the top-left, and you can activate this powerup power-up at any time by pressing {{Key|Space}}. If you pick up another powerup power-up while holding onto one, the new powerup power-up is consumed immediately. Powerups Power-ups last only for a short time.
Each stage ends in a [[#Bosses|boss fight]], where the boss has a large amount of health and shoots bullets at you.
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