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Modding:Player Guide/Getting Started

9 bytes removed, 07:16, 13 June 2019
move multiple-mod-folders info from 'getting started' to 'frequent questions'
===Remove mods===
Delete a mod from the <code>Mods</code> folder to uninstall it. Make sure to check the mod page in case it mentions any special uninstall instructions.
 
===Multiple folders for different mod setups===
You can create multiple Mods folders with different names (like <code>Mods</code> and <code>Mods-MP</code>) for use in different save files, testing, etc. After creating the folder, create a shortcut to your SMAPI file and open the <code>Properties</code> menu by right clicking on the shortcut. In <code>Properties</code>, find the <code>Target</code> line and add the following to the end <code> --mods-path "*name of your mods folder*"</code>. Done correctly, it will look like this example <code>"...\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" --mods-path "Mods-testing"</code>. You can now use that shortcut to open SMAPI with that mod folder.
==XNB mods==
* SMAPI log: see ''[[Modding:Player Guide/Troubleshooting#Find your SMAPI log|Troubleshooting#Find your SMAPI log]]''.
* Save files: see ''[[Saves]]''.
 
===Can I have different mod groups?===
You can create multiple Mods folders with different names (like <code>Mods</code> and <code>Mods-MP</code>) for use in different save files, testing, etc. After creating the folder, create a shortcut to your SMAPI file and open the <code>Properties</code> menu by right clicking on the shortcut. In <code>Properties</code>, find the <code>Target</code> line and add the following to the end <code> --mods-path "*name of your mods folder*"</code>. Done correctly, it will look like this example <code>"...\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" --mods-path "Mods-testing"</code>. You can now use that shortcut to open SMAPI with that mod folder.
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