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Modding:Player Guide/Getting Started

1,075 bytes added, 00:04, 4 November 2019
Can I have different mod groups?: expand to cover Linux/Mac in SMAPI 3.0
===Can I have different mod groups?===
Yep, SMAPI has built-in support for different mod groups. There are two The instructions may seem complex, but it's easy once you get the hang of it: {| class="wikitable"|-! Platform! Instructions|-| Windows| &#32;# Create a separate folder for each mod group in [[Modding:Game folder|your game folder]], like <code>Mods</code> and <code>Mods (multiplayer)</code>.# Create a shortcut to the <tt>StardewModdingAPI.exe</tt> file.# Right-click the shortcut, choose <tt>Properties</tt>, and add this to the end of the <tt>Target</tt> field: <code> --mods-path "Mods (multiplayer)"</code> (changing folder name as needed). Done correctly, it should look something like <code>"your-path-here\SteamLibrary\steamapps\common approaches\Stardew Valley\StardewModdingAPI.exe" --mods-path "Mods (multiplayer)"</code>.# Double-click that shortcut to launch SMAPI with the specified mod folder.|-| Linux/Mac| This isn't supported on Linux/Mac before SMAPI 3.0.{{SMAPI upcoming|3.0|&#32;<ol><li>Create a separate folder for each mod group in [[Modding:Game folder|your game folder]], like <code>Mods</code> and <code>Mods (multiplayer)</code>.</li><li>Create a file like <tt>SMAPI multiplayer.sh</tt> (Linux) or <tt>SMAPI multiplayer.command</tt> (MacOS) on your desktop.</li><li>Edit the file and set the text to this (change the folder name as needed, and replace <tt>/path/to/StardewValley</tt> with the full path to the <tt>StardewValley</tt> file in [[Modding:Game folder|your game folder]]):<source lang="bash">#!/bin/bashSMAPI_MODS_PATH="Mods (multiplayer)" /path/to/StardewValley</source></li><li>Mark the file executable (see [https://support.apple.com/en-ca/guide/terminal/apdd100908f-06b3-4e63-8a87-32e71241bab4/mac instructions for Linux or Mac]).</li><li>Double-click the script to launch SMAPI with the specified mod folder.</li></ol>}}|} On Windows only, the [https://moddrop.com ModDrop] mod manager also supports up to three 'mod loadouts' which you can switch between.
* Create a separate folder for each mod group in [[Modding:Game folder|your game folder]], like <code>Mods</code> and <code>Mods (multiplayer)</code>. Then create a shortcut to the <tt>StardewModdingAPI.exe</tt> file, right-click it and choose <tt>Properties</tt>, and add this to the end of the <tt>Target</tt> field: <code> --mods-path "Mods (multiplayer)"</code> (changing folder name as needed). Done correctly, it should look something like <code>"your-path-here\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" --mods-path "Mods (multiplayer)"</code>. If you double-click that shortcut, it will launch SMAPI with the specified mod folder. You can add any number of folders and shortcuts this way.
* Use the [https://moddrop.com ModDrop] mod manager (Windows-only), which supports up to three 'mod loadouts' which you can switch between.
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