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Multiplayer

216 bytes added, 18:32, 2 December 2019
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** whether to finish the Community Center or buy a Joja membership;
** when to pause the game using a <tt>/pause</tt> command (opening a menu doesn't pause in multiplayer).
* All players share the same farmland. As of version 1.4, they Players may choose to pool their money or split it between each player.
* Each player has their own energy bar, their own [[Skills]], and their own relationships with NPCs.
* Each player has a separate mailbox and spouse porch area also each player can build a separate cellar.
===Money===
* Money can be shared between all players or split individually. This can be set when creating a new game or by using a the "Town Ledger" next to the divorce book in Lewis's house.
* For each [[Shipping|item placed in the shipping bin]], the price is determined by the ''online'' player whose professions would most increase it.
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==History=={{History|1.3|Introduced.}}{{History|1.4|Added ability to choose shared or separate money. Daily luck is now averaged. Quest difficulty is now based on the highest-skilled player.}}
[[Category:Gameplay]]
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