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Trees

295 bytes added, 22:25, 12 February 2020
adding level 0 foraging mechanic, changing wording for planting on "the farm" since it implies that it can only be planted on the farm
:''This article is about non-fruit trees. For Fruit Trees, see the [[Fruit Trees]] page.''
'''Trees''' that do not yield fruit are of two types: common, and special. Fully grown common trees yield resin, tar, or syrup when tapped with a [[Tapper]], or [[wood]] and [[sap]] when felled by an [[Axes|axe]]. After [[Foraging#Foraging Skill|Foraging Level 1]], felling common trees also produces some of the tree's own seed, which can then be planted on [[The Farm]]. Common trees that grow outside of the farm will grow back without the need to plant a seed, unless you leave the stump. Special trees have their own unique characteristics.
After [[Foraging#Foraging Skill|Foraging Level 1]], felling common trees also produces some of the tree's own seed, which can then be planted. (Note that a day must pass and the skill notification must appear for this to be the case. In other words, even if you go from level 0 to level 1 foraging on the first day, trees will still never drop seeds.) Common Trees trees can be planted on [[The Farm]], in the [[Greenhouse]], and in many other places off the farm (such as the [[Railroad]] and the [[Quarry]]).
==Common Trees==
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