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Modding:Schedule data

50 bytes removed, 02:50, 11 March 2020
rewrite intro (no longer a collection of notes and hypotheses)
← [[Modding:Index|Index]]
This page is a collection of notes and hypotheses about explains how the game stores and parses NPC schedule data for , which determines where NPCsgo and what they do when they get there. Schedule data determines the times and locations where the relevant NPC actor This is, moves to, and the animations it displays meanwhilean advanced guide for mod developers.
==Raw data==
Protected, translators
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