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Modding:Schedule data

43 bytes added, 04:26, 12 March 2020
Initial commands: clarify
|-
| <tt>NOT</tt>
| Does nothing Command ignored if the next word is not <tt>friendship</tt>.
|-
| <tt>MAIL {{t|letter ID}}</tt>
| Runs the next command if the player did ''not'' receive the given letter ID or world state ID (see <tt>HasFlag</tt> in the [https://github.com/Pathoschild/StardewMods/tree/develop/ContentPatcher Content Patcher documentation]); else continues from the command after that. May<br /><small>Example: <tt>MAIL ccVault/GOTO spring/GOTO summer</tt> (runs <tt>GOTO spring</tt> if the bus is repaired, or <tt>GOTO summer</tt> if it isn't; not limited to <tt>GOTO</tt> commands).</small>
|-
| <tt>GOTO {{t|key}}</tt>
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