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User talk:Mineval

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Fairy Rose Price

You said you have a screen shot of selling the Fairy Rose Honey. Please provide it here. I looked over the calculation for honey prices and 1260g doesn't add up at all. --Samutz (talk) 11:36, 6 April 2016 (EDT)

Sorry for the late answer. On the wiki the Fairy Rose Honey price is 680, but my screen is showing 1260, so twice the price. BUT I also had the case of a Fairy Rose honey that I sold for 2520, so four times the price. I'm wondering if there is not a hidden/random/quality factor that could affect the reselling price. If change there is, it is also necessary to update it on the Bee House page and Artisan Goods page. Here is the screen

File:Fairy Rose Honey Price 1260G.jpeg|500px|thumb|left|Here is the screen

The last few days I have seen some posts and screenshots around Reddit and Steam showing different prices, such as one player selling 17 jars for 106080g, which would be 6240g each. I did some digging in to the code and from what I've gathered it seems to be a bug. It's supposed to be calculated using 100+(base_flower_price*2). However, I believe the game mistakenly repeats the part that adds the (base_flower_price*2). So in your case, it went 100+(290*2)+(290*2), which brought it up to 1260g. As for the player that got 106080g for 17 jars, his added it seven times, plus he has the Artisan profession for +50% sell price. So his went (100+((290*2)*7))*1.5*17 to get 106080g. I need to test it, but I think this happens when you leave the honey in the bee house for a long time, such as an extra day, instead of collecting it immediately. It may even be intentional, such as letting it sit for a while adds more to the value. --Samutz (talk) 14:17, 9 April 2016 (EDT)

That's interesting. This must be posted on the official forum as a bug. There is some testing to do, and for example does it work only like this with Fairy Rose ? Is the adding of (base_flower_price*2) done every day, instead of every "honey period" ? But you seem to have found the problem, and it will be clearly easier to correct this.