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The Cave

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==Fruit bats==
[[File:Fruitbat exampleCaveFruitBats.png|thumb|right|200px|Interior of the Fruit Bat cave showing a [[Pomegranate]] left by fruit bats.]]Fruit bats leave various fruit in the Cave on your farmovernight. This is a great option for making [[Artisan Goods]] as it gives you a slow but steady supply of [[Fruits|fruit]] even out of season. It also helps complete the {{Bundle|Artisan|16|y}} in the first year or two, before you have enough money to buy all the necessary [[Fruit Trees]].
[[Fruit Trees|Fruit Tree]] fruits make excellent gifts for villagers because they are universal likes, readily accessible early in the game, and do not require a [[Cooking|kitchen]]. Gifting may be the best late-game use for fruit, other than making [[Artisan Goods]], [[Shipping]] them, finishing the [[Bundles]], or eating them for extra energy (even though they don't replenish very much health).
==Mushrooms==
[[File:Cave MushroomsCaveMushrooms.jpgpng|thumb|right|200px|Mushroom plots Mushrooms in the cave.]]Six plots boxes will be added to the cave where certain types of [[Foraging|mushrooms]] will randomly grow. Five different types will appear, including all four that are required to craft the [[Life Elixir]]. Even though [[Common Mushroom]]s, [[Morel]]s, and [[Chanterelle]]s are the ones that most commonly appear, this is still the best way to craft the elixir as often as possible. This makes the Mushroom option a great one for those who love to go into [[The Mines]], especially since most mushrooms can be hard to find otherwise. This is also a good choice for players that have grown, or plan to grow, fruit trees and do not need the extra [[Fruits|fruit]] provided by the fruit bats.
Cave mushrooms can be harvested daily, but never more than once a day. The six plots mushroom boxes begin generating them the morning after Demetrius sets them up, and again every morning after a harvest. If the player goes to bed without harvesting mushrooms that are ready, one day's production is missed. Growth time is 3000 minutes <ref name="mushroomtime" />, which means production will vary based on the amount of time you spend sleeping. Going to bed immediately after waking up will produce mushrooms at 11am of day 2, while going to bed at midnight will produce mushrooms at 2am of day 2. This means you cannot harvest the mushrooms until day 3 of the cycle, resulting in a missed day of production. Like crops, mushrooms that are ready for harvest remain unspoiled until they are harvested.
Mushrooms grown in the cave are always of normal quality, even if the [[Foraging#Foraging Skill|Botanist Profession]] is chosen. Harvesting mushrooms from the Cave does not award the player with any [[Foraging]] experience points, and the [[Foraging#Foraging Skill|Gatherer]] Profession does not award double mushrooms.
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