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Artifacts

60 bytes added, 22:36, 24 August 2020
m
switch to range of values for extra artifact chances
|data-sort-value="25"|{{price|25}}
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*Town (4% + 6-11%<ref name="artifact_extra" />)
*[[Fishing#Treasure Chests|Fishing Chest]] (0.8-0.9%<ref name="treasure_artifact" />)
*Tilling in Mines/Skull Cavern (any floor) (0.16%)
|data-sort-value="100"|{{price|100}}
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*Forest (3-6%<ref name="artifact_extra" />)
*Town (0.7%)
|-
|data-sort-value="100"|{{price|100}}
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*Railroad (4-8%<ref name="artifact_extra" />)
*Forest (0.6%)
*[[Pepper Rex]] drop (22.5%)
|data-sort-value="100"|{{price|100}}
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*Mountain (0.6% + 3-6%<ref name="artifact_extra" />)
|-
|[[File:Skeletal Hand.png|center]]
|data-sort-value="100"|{{price|100}}
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*Backwoods (4-8%<ref name="artifact_extra" />)
*Beach (0.6%)
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|data-sort-value="100"|{{price|100}}
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*Town (2.2-4%<ref name="artifact_extra" />)
*Farm (0.8%)
*[[Pepper Rex]] drop (22.5%)
|data-sort-value="100"|{{price|100}}
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*Bus Stop (0.7% + 3-5%<ref name="artifact_extra" />)
*[[Pepper Rex]] drop (22.5%)
|-
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*Desert (7%)
*Forest (0.6% + 3-5%<ref name="artifact_extra" />)
*Beach (0.6%)
|-
|data-sort-value="50"|{{price|50}}
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*Beach (1.7% + 2.3-5%<ref name="artifact_extra" />)
*Forest (1.9%)
*Mountain (1.8%)
<references>
<ref name="artifact_chance">The contents of an artifact spot are calculated by <tt>GameLocation::digUpArtifactSpot</tt>; the primary data source is <tt>ObjectInformation.xnb</tt>. 20% of the time a Lost Book is found (except on the Farm). Otherwise, each artifact is checked sequentially to see whether a random number is less than the chance specified by the input file; the first artifact that succeeds is the one found. One result of this algorithm is that the actual chance of finding a given artifact is smaller than the value in the input file, because it can only be found if the Lost Book check failed and all previous artifacts failed their tests.</ref>
<ref name="artifact_extra">The additional chance for this artifact is season-dependent: the . The maximum chance is 50% smaller in winter summer and 6fall.25 In winter, the chance is 50% smaller less; in springit is 6% less. The chance comes from a secondary input file, <tt>Locations.xnb</tt>, which is only used if all other sources fail.</ref>
<ref name="treasure_artifact">The chance of an artifact appearing in a treasure chest is higher if [[Lost Books]] are not possible, e.g., after the Museum's collection is complete.</ref>
</references>
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