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Talk:Health

1,214 bytes added, 04:27, 27 December 2020
What is the maximum possible health that a player can have?
Is it 205 hp? Or are there any buffs that can temporarily increase the max hit points of a character? --[[User:Pooiyx|pooiyx]] ([[User talk:Pooiyx|talk]]) 01:37, 27 December 2020 (UTC)
:You start with 100hp. Attaining levels 1, 2, 3, 4, 6, 7, 8, and 9 each give 5hp more (40 total). At level 5, you get +15hp if you choose the Fighter profession, nothing if you choose Scout. At level 10, you get +10hp beyond Fighter if you choose the Defender profession as well (total +25HP for the two professions). Nothing more at level 10 otherwise. So at level 10 you end up with 140hp at a minimum, 155hp with just Fighter, and 165hp with Fighter and Defender.
:There are a few foods that give a temporary maximum energy buff. While maximum energy and health are linked by a strict ratio normally, I do not know for sure that that applies to buffs or other temporary boosts, such as wearing rings or boots or carrying certain weapons. But combat defense would have a related net effect, in that protection from damage in the first place means reducing deductions from your existing health points, thus extending your life rating. (Instead of adding points, points are re-defined.)
:You're free to look into calculating equivalencies, but I don't see off-hand how you'll get to a 205hp equivalent with any combination. [[User:Butterbur|Butterbur]] ([[User talk:Butterbur|talk]]) 04:27, 27 December 2020 (UTC)
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