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Farming

555 bytes removed, 10:05, 19 February 2018
Quality Crop Frequency
The formula for finding a gold quality crop is 1% + 2% per farming level, up to a maximum of 21% at level 10. The formula for finding a silver quality crop is 2% + 4% per level, up to a maximum of 42% at level 10, though the game must first fail to award a gold quality crop before it will check to award a silver quality crop, so the chances for a silver quality are slightly reduced. This leads to the following distribution:
'''Quality distribution by farming level'''{{#lsth:Fertilizer| class="wikitable"! Farming level! Gold Quality! Silver Quality! Normal Quality|-| 0| 1%| 1.98%| 97.02%|-| 1| 3.00%| 5.82%| 91.18%|-| 2| 5%| 9.5%| 85.5%|-| 3| 7.00%| 13.02%| 79.98%|-| 4| 9.00%| 16.38%| 74.62%|-| 5| 11.00%| 19.58%| 69.42%|-| 6| 13.00%| 22.62%| 64.38%|-| 7| 15.0%| 25.5%| 59.5%|-| 8| 17.00%| 28.22%| 54.78%|-| 9| 19.00%| 30.78%| 50.22%|-| 10| 21.00%| 33.18%| 45.82%|} For the effects of [[Fertilizer]] on crop quality, see [[Fertilizer#Quality_Crop_Ratios|Fertilizer Crop Quality Ratios]].}}
===Proficiency===
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