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Lightning Rod

883 bytes added, 16:40, 12 July 2019
rewrite of the page
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The '''Lightning Rod''' creates a {{Name|Battery Pack|class=inline}} 24 hours after getting hit by lightning during a [[Weather|storm]]. It is not necessary for the player to be on the farm when the lightning strike happens.
Since rods do not protect a specific area, the exact placement of a rod on [[The Farm|the farm]] has no bearing on its chance to intercept a lightning strike. A Lightning Rod has a very good chance of intercepting a lightning bolt if it isn't already processing one.<ref name="oldredditcomment" /> Since each rod only protects the farm from harm if it is not already processing a previous lightning strike, it is advisable useful to place multiple rods on the farm. The number of lightning strikes during one day is random.
A lightning rod is the reward for completing the {{Bundle|10,000|16|y}}.
 
==Specific Mechanics==
 
*Each storm will generate a random amount of lightning strikes. The exact upper-limit is unknown, but there have been reports of at least 20 occurring.
**The chance for a storm to occur depends on the season and is listed on the [[Weather#Storm|weather page]].
**Note that using a [[Rain Totem]] will '''never''' make a storm appear.
*Each Lightning Rod has a chance to intercept one lightning strike (if it is not already processing a battery). The chance to intercept a strike is not 100%, but it is high.<ref name="oldredditcomment" />
*It is not necessary for the player to be on the farm when the lightning strike happens.
*Lightning Rods do not protect a specific area; the exact placement of a rod on the farm has no bearing on its chance to intercept a lightning strike.
 
==Maximum Useful Rods==
 
*If you harvest the batteries as soon as you can after a storm, the upper limit of useful rods is around 30 (since even if the theoretical maximum number of lightning strikes is around 25, you need to account for lightning "missing" all of the rods).
*However, in Summer, it is possible to have two storms back to back. This means that on the second storm, all of your rods would be processing batteries from the first storm, and you would miss out on potential lightning strikes. Thus, the theoretical maximum useful amount of rods could be as high as 60.
==Notes==
*Though it is possible to place lightning rods outside of the farm map, they will never get hit by lightning there, and thus will produce no battery packs.
*Storms (and thus lightning) never occur in [[Winter]].
==References==
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