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Modding:Player Guide/Getting Started

77 bytes added, 01:21, 7 November 2019
Install mods: format for readability, copyedit / tweak a bit, correct folder name, add SMAPI 3.0 placeholder for ignored folders
</pre>
TIPTips: Download mods into a folder other than <codeul>Mods</codeli> and unzip there before moving the correct folder(s) into <code>Mods</code>. This helps prevent errors related to extra files. If you have a lot of mods, you can optionally organise them into subfolders. SMAPI will automatically search inside each folder until it finds one with files.
<pre>
Stardew Valley/
ApplesNowhere.dll
manifest.json
</pre> If you have a folder that looks like <code>PineapplesEverywhere-1234567890</codeli>, check inside it for the actual mod folder. Folders named like this often have more folders and possibly readme files inside them. Some mods may come with a <codeli>MacOS</code> folder. This is a junk file for Windows users, you may safely delete these folders to prevent errors. If you want to To disable a folder, just add a dot in front of the folder name (like <code>.disabled mods</code>). Windows won't let you do that by default, but just put a dot at the end too and it'll let you (like <code>.disabled mods.</code>).</li><li>Download mods into a folder other than <code>Mods</code>, unzip them there, and then move their folder(s) into <code>Mods</code>. That helps prevent errors related to extra files.</li><li>If you have a folder that looks like <code>PineapplesEverywhere-1234567890</code>, check inside it for the actual mod folder. Folders named like this often have more folders and possibly readme files inside them.</li><li>Some mods may come with a <code>__MACOSX</code> folder. This isn't needed, and can safely be deleted to prevent errors. {{SMAPI upcoming|3.0|SMAPI 3.0 now ignores these folders.|inline=1}}</li></ul>
===Configure mods===
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