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Marriage

953 bytes added, 16:46, 4 December 2019
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If there are monsters inside, such as slime, they will ask "Um... Honey? Why are there monsters in the house?"
 
===Jealousy===
If you give a gift to one of the other marriage candidates when you are already married, there is a chance that your spouse will become jealous. This only happens if the villager receiving the gift has already accepted a bouquet from you, and is the same sex as your spouse - ''i.e.'', if you married a bachelor, it only happens if you give a gift to another bachelor. It doesn't matter if the gift is liked or not, the only gift that is safe to give is a birthday gift. (Note that delivery quests do not count as gifts.) The chance that your spouse becomes jealous is between 20 and 40%, depending on daily [[luck]]. If your spouse becomes jealous, you get a 30 friendship point penalty, and the next time you speak to your spouse they will give an angry message mentioning your gift.<ref name="jealousy" />
==Children==
{{history|1.0|Introduced.}}
{{history|1.1|Added [[Shane]] and [[Emily]] as marriage candidates. Added divorce option. Added different outside areas for each spouse.}}
{{history|1.4|Added extra behavior between divorced Divorced spousesno longer attend weddings or treat their exes normally during festivals.}}{{history|1.4|Removed Changed jealousy of player's spouse due to player's gifts only apply to romanceable villagers, so long as the player is not dating the villagermarriage candidates who have received a bouquet.}} ==References==<references><ref name="jealousy">See <tt>NPC::tryToReceiveActiveObject()</tt> in the game code</ref></references>
[[Category:Gameplay]]
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