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Talk:Haunted Skull

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Haunted Skull Loot Mechanic

So, the Haunted Skull is an interesting one. After looking into the source code, it would appear that this monster got added on basis of a bat, like a special kind of bat. Additionally, drop information is not in the usual place Monsters.xmb, but put together in source code at run time, with some interesting (new?) special drops, like only if Vault bundle completed, or only in winter (see my edits to the drop table).

The drop chances seem to be quite complex, those have to be figured out.

Also, it appears to drop the following clothes:

  • Baggy Pants Gray
  • Skull Shirt
  • Skeleton Shirt
  • Relaxed Fit Pants DimGray
  • Dark Bandana Shirt
  • Dark Highlight Shirt

I will add them to the drops once all cloth descriptions can be added (spam filter prevents it currently). TheBlackOne (talk) 14:47, 29 November 2019 (UTC)

My reading of StardewValley.Monsters.Bat.getExtraDropItems() gives the following loot. Since there is no Data/Monsters entry for this mob and it explicitly clears the basic lava bat drop info in the constructor, I am not sure it will drop anything else (aside from secret notes which would be a separate 0.033 chance when applicable). Each of the 3 groups is rolled separately
  • ~1/7 (0.1429) chance to drop one of these 11 choices (~1/77 or ~0.013 each):
    • MeleeWeapon 2 - Dark Sword (similar to Obsidian Edge but slower and has life-steal chance)
    • Ring 534 - Ruby Ring
    • Ring 531 - Aquamarine Ring
    • Object 86 - Earth Crystal
    • Object 288 - Mega Bomb
    • Object 581 - Prehistoric Skull
    • Object 582 - Skeletal Hand
    • Object 725 - Oak Resin
    • Object 275 or 749 - Artifact Trove or Omni Geode (depends on if desert is unlocked; Trove if so)
    • Both objects 768 & 769 - Solar & Void Essences. Can get multiple pairs (recurring .33 chance)
    • Random clothing item (each equally likely so ~1/462 (~0.0022) chance overall for each)
      • id 10 - Baggy Pants (dyed Dim Gray)
      • id 12 - Relaxed Fit Pants (dyed Dim Gray)
      • id 1004 - Skull Shirt
      • id 1014 - Skeleton Shirt
      • id 1262 - Dark Bandana Shirt
      • id 1263 - Dark Highlight Shirt
  • If winter, 1/4 (0.25) chance to drop object 273 - Rice Shoot. Can get multiple (recurring .4 chance)
  • ~1/666 (0.001502) chance to drop object 279 - Magic Rock Candy
MouseyPounds (talk) 20:57, 29 November 2019 (UTC)
If the first 1/7 is hit, then the code returns after the item is selected. The Rice Shoot and the Rock Candy are only checked if this first check fails. This means that the Rice Shoot has a 6/7 * 1/4, or 3/14 chance, and the Rock Candy has a 6/7 * 1/666, or 1/777 chance. BlaDe (talk) 22:35, 3 December 2019 (UTC)

Are These Drops Confirmed?

Question: I cannot find signs that neither Wicked Kris nor Steel Falchion are mentioned in the loot section of the source code. Do these really drop, is that confirmed? TheBlackOne (talk) 14:47, 29 November 2019 (UTC)

Not confirmed by me, but I haven't had a lot of time to play the game in the last couple of days. I wouldn't rule out the possibility at this point. As you noticed, the code for the Haunted Skull is... 'unique'.  ;) margotbean (talk) 16:31, 29 November 2019 (UTC)
Confirmed for Wicked Kris and Steel Falchion, I also had a Battery Pack drop but couldn't find it anywhere in game. Perhaps it has something to do with iridium bats dropping it? --Ldd25 (talk) 18:24, 10 January 2021 (UTC)

Clothing

Per the discussion on the template:Description talk page, once we have the images for the pants, we can add them. For all clothing items, the syntax will be [[File:Shirt999.png|24px]] [[Tailoring|Name of shirt]]. That is to say, the images exist already, but are named according to position in the sprite sheet. So, template:Name will not be of help. I also don't relish the thought of adding to the template in 12 languages, so... the above syntax should suffice.  :) margotbean (talk) 16:31, 29 November 2019 (UTC)

Monster Box

Making edits here to get consensus before adding to main page. I have removed weapons not explicitly in the getExtraDropItems list - I suspect these were dropped from a haunted skull marked as a special monster, and hence dropped an item from the special monster table. I have put the estimated fraction, but we can swap it out for a % number if needed.

Details 
Haunted Skull
Haunted Skull.png
Information
Spawns In:
Floors: All
Killable: Yes
Base HP: N/A
Base Damage: N/A
Base Def: N/A
Speed: N/A
XP: N/A
Variations: None
Drops: Void Essence.png Void Essence (1.30%)Solar Essence.png Solar Essence (1.30%)Prehistoric Skull.png Prehistoric Skull (1.30%)Skeletal Hand.png Skeletal Hand (1.30%)Dark Sword.png Dark Sword (1.30%)Aquamarine Ring.png Aquamarine Ring (1.30%)Ruby Ring.png Ruby Ring (1.30%)Mega Bomb.png Mega Bomb (1.30%) Magic Rock Candy.png Magic Rock Candy (0.13%)Oak Resin.png Oak Resin (1.30%)Earth Crystal.png Earth Crystal (1.30%)

Gray Baggy Pants (0.22%)

Gray Relaxed Fit Pants (0.22%)

Shirt004.png Skull Shirt (0.22%)

Shirt014.png Skeleton Shirt (0.22%)

Shirt262a.pngShirt262b.png Dark Bandana Shirt (0.22%)

Shirt263a.pngShirt263b.png Dark Highlight Shirt (0.22%)

Only in Winter:

Rice Shoot.png Rice Shoot (21.43%)

If Vault bundle completed:

Artifact Trove.png Artifact Trove (1.30%)

If Vault bundle not completed:

Omni Geode.png Omni Geode (1.30%)

If reached bottom of Mines:

Diamond.png Diamond (0.05%)Prismatic Shard.png Prismatic Shard (0.05%)
Looks just fine to me. For consistency with other monsters, I think percentages would be preferable to fractions. Thanks! margotbean (talk) 00:10, 7 December 2019 (UTC)
So, the Haunted Skull can make special drops that previously only applied to the Skull Cavern (level 40+)? That's going to need a note on The Mines page. Kind of a mess, isn't it? margotbean (talk) 21:01, 8 December 2019 (UTC)
p.s. You can add the new infobox to the page whenever you like. I wouldn't expect much more input, but the page can always be updated if there is. margotbean (talk) 21:02, 8 December 2019 (UTC)
Thanks for moving it. I havent been at a desktop with wiki access, and don't like making large edits on mobile. Internally, the quarry area is 77377, so special enemies here have the special items of the lowest skull caverns. BlaDe (talk) 10:26, 19 December 2019 (UTC)

I got Genie Shoes from them

While farming them for a Skeletal Hand drop (which after 5 hours, I still haven't gotten) & one of them dropped it. I don't have a pic of me getting the drop, but I wonder what the chance of getting it is. Stinkyhat (talk) 08:56, 4 May 2020 (UTC)

Hmmm... the mine level for the Quarry Mine is 77377 in the game code, so I think you got a special item drop that previously only happened in the Skull Cavern. I don't know about percentages, but it's not common. Nice find! I'll update the relevant pages. Thanks, and good luck with the Skeletal Hand! margotbean (talk) 16:59, 4 May 2020 (UTC)

Strange dolls drops

Both the green strange doll and the yellow one are drops from the skulls, I spent a lot of time in the mines doing floor 13, which is always full of haunting skulls to farm the skeleton hand and head and these artifacts were dropped (winter year 1). I can't investigate the percentage of drop but I leave the rest to anyone who can do it. Edit: I gotta add there is no tillable soil in that level of the mines Asdasdasd (talk) 19:20, 28 July 2020

Floor 13 is the doughnut floor full of tillable soil. Are you sure you mean this floor? If you do, do you have the napalm ring equipped? BlaDe (talk) 23:20, 28 July 2020 (UTC)

Void Ghost Pendant drop

While killing haunting skulls in the Quarry Mine to try to get a Prehistoric Skull, one of them dropped a Void Ghost Pendant by the end of the mine. I noticed that Void Ghost Pendant is not listed as an item Haunted Skulls can drop so I just wanted to report it. I obviously have no idea what the odds of this happening is. Anyone knows? Erram08 (talk) 08:07, 13 January 2021 (UTC)